![]() ![]() Our guide will focus on the strongest possible Devastator build in Outriders Worldslayer. With this, you will be crushing your enemies with ease. What is the Devastator Class in Outriders? Devastator Class Outriders Worldslayerĭevastator in Outriders is a class that works as a Tank and also as a heavy hitter and damage dealer. It can deal tons of damage to multiple enemies with its AOE abilities. The Devastator class is mainly for those players that want to rush forward and stay in front of the team. If you are the type of player who just loves to spam abilities and shoot at your foes, then Devastator is most likely the best class for you. With this class, you can get close to your foes. Then start blasting and absorb the bullets by doing that, you are covering for your teammates. ![]() Naturally, Devastator can be a great support class for other classes or teammates who have low armor. Our guide will inform you about an incredibly overpowered Devastator build for Endgame. Overpowered Endgame Outriders Worldslayer Devastator Build With our build, you can demolish enemies and cover your friends more efficiently when going into Worldslayer. This spectacular endgame Devastator of ours will focus on mainly inflicting the Bleed effect and the Anomaly Power. Alongside these, it will also have significantly low cooldowns, buffs to its strength, and overall a very high armo r that will make the enemy’s attacks feel like nothing. The main purpose of the Bleed effect is that it makes the enemies more vulnerable. You will be dealing way more damage than the usual one with the Bleed effect inflicted. In addition, Anomaly Power also does something very similar. It nerfs the enemies significantly by putting down their defenses. Just like in most RPGs, when the defense is down, you will do way more damage. This Build doesn’t just focus on dealing damage. When the player is dealing massive damage to the enemies and tanking hits, they will also need to make sure that they don’t die. Our Devastator Build will also make sure that you gain Health alongside the armor regeneration. The heavy Armor will make it so you can Tank hits easily. I’m currently looking to replace the sandstorm mod for the Comet mod which has a similar effect to Kinetic Stomp since dots aren’t that effective and doubling up on another raw DMG mod would push this build even further.īelow is the gear i’m currently using with mods attached.The cooldown will obviously reduce the time of your abilities. Sandstorm dot ticks for 70k-100k, while kinetic stomp hits from 1mil to 2 mil in an AOE around you. Heir to the Desert : Next is our weapon which we use to proc our mods Sandstorm and Kinetic Stomp , combined with all the DMG amps these mods can do absurd dmg. Golem : Our final DMG amp for this combination is our Golem ability giving us 45% increased AP via our skill tree. Which can be further increased from other bleed mods tier 2 15% increased DMG and tier 3 mod 25% increased DMG to bleeding targets ( don’t have the 25% one yet). ![]() ![]() When paired with an extra charge from the double jump mod you can stack the debuff for 3x DMG.Įarthquake : Next is applying our bleed for 50% increased DMG from our set bonus gained from the Seismic Commander’s set bonus. Gravity Leap: The way this build works in terms of DMG is applying the despair debuff via gravity leap. ![]()
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